Most things do not explode. For example, you can shoot a car, but it won’t explode. Electronic equipment doesn’t blow up as well. But that’s “boring” real life. In game development we tend to go in the opposite direction, and that’s a good thing.
Shooting a gun. An experience loved by some, hated by others. During development of Bulletstorm we went to a shooting range and tried out plenty of weaponry. And you know what? WORST. SPECIAL. EFFECTS. EVER.