Tag Archive - echoes

Hooray for you!

mythumbup

Hey all, I’m Steve, a designer working at PCF on Bulletstorm.

Soooo. Since releasing the Bulletstorm demo, we gave you a few tips on how to rack up high scores in Echoes mode, showing you the kind of tactics we use in the office. The thing is, when making a game that asks players to be creative, it’s inevitable that people will come up with loads of awesome stuff that we never thought of. People are sneaky like that, y’see.

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Play Like a Pro

Damn you, Piotr!

Be sure to check out the hints and tricks over at Playstation’s Blog for how to “Play Like a Pro”.

http://blog.us.playstation.com/2011/02/23/bulletstorm-play-like-a-pro-in-echoes/

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Fans play Bulletstorm

VS

A while back we invited two top ranked Bulletstorm Demo players to the studio to get to play an Echo no fan had ever played before. We wanted to see how high they could score, to see what they thought and also do something nice for a couple of fans.

Have a look of this video to see what they thought in the interview!

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Echoes – Dev Style

People Can Fly Logo

The scores a lot of you are getting on the Bulletstorm Demo are crazy good!

We’ve previously posted some of the high scores (at the time) from some of the developers here at People Can Fly, but this time we thought we’d share a video giving some hints and tips on how we play the demo ourself.

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Echo Mode – It’s your fault

People Playing

Have you ever waited in a two hour line to play a game for five minutes, then straight afterwards got back in line to do it all again?

E3 in Los Angeles was huge for People Can Fly this year. It was the first time we let people put their sweaty hands on the controller and dive into the Bulletstorm experience.

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