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Landing in the Eastern Block

Nope, it's not Gotham City, it's Warsaw.

I’ve been living in Warsaw for over a year now, but I’ll never forget my first few weeks here. For a foreigner, this country can be about as welcoming as returning home to a fresh dog poo.

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BOOOOOOOOOM!

Just a car

SSSWWWOOOOOOOSSSHHHHH BOOOOOOOOOM!

Hi there! My name is Jose Teixeira, and I’m a special effects artist at People Can Fly. Usually the goal of a SFX artist is to make very realistic lifelike effects, that most people won’t even notice are there. Working in Bulletstorm, however… the goal is not the same.

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Design by committee doesn’t always suck

The office as it is today. One of our patented noise-reduction hallways on the left.

A few months ago we did an office renovation at People Can Fly, which took an unexpected, but interesting turn after a “whiteboard incident.”

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Arcade is an evil genius

A magnificant bastard

I have known Arcade Berg, the primary dude behind this blog, for a long time. We went to university together and we shared a previous employer. We go years back, so when I say that he is a spawn of ultimate evil, I know what I am talking about.

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People Are Flying

People Can Fly Logo

Gah! People are running, sliding and damn well flying all over the office (free Red Bull here) in some kind of intensified super work mode to make Bulletstorm all that it can be before launch in February next year. Currently, we’re doing a “Polish pass” on the entire game (get it? Poland!). You’d think that the last thing one would need is more to do, but that’s exactly what we’re doing now.

Ta-dam! A People Can Fly blog!

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