For quite a few of us here at PCF, making games equals making worlds. Getting the wear and tear right for objects of a certain age, getting a feel for the history and story telling, looking how the sun looks when illuminated through foliage or reflected of certain surfaces. Flickr and youtube are good tools for getting references for stuff like that, but there is no better way to gather references than to actually leave the office and see the world. Every now and then we leave the safety of our studio and visit cool places. With cameras in hand we march on and I would like to share some of the photos we have taken with you guys.