“I amaze myself. I have so many awesome ideas. I want to walk around the studio, telling people what to do.” Oh, so you, just like thousands of other gamers, want to be a game designer? Let me shatter your dreams right here, right now.
I love working here, but I’m sorry, I just don’t always understand what’s happening at the office.
In the room I’m sitting in there are five people of which only two speak Polish. The rest of us really like these guys, Piotr and Szymon, because they’re always helping out when we don’t understand. Meaning: pretty much every day.
But there was this one day. A hot summer day with Polish birds flying in the Polish sky, singing in what I can only imagine being Polish bird language. This day Piotr and Szymon weren’t in and this strange Polish man steps into our room, saying …stuff.
Final phase of the project means working until you fall asleep head down on your desk, then having someone from production come and give you a shot of caffeine to keep you going a bit longer. It is a crazy, chaotic and fun experience that leaves room for little else. Still, there’s always time to write about bacon in Bulletstorm.
SSSWWWOOOOOOOSSSHHHHH BOOOOOOOOOM!
Hi there! My name is Jose Teixeira, and I’m a special effects artist at People Can Fly. Usually the goal of a SFX artist is to make very realistic lifelike effects, that most people won’t even notice are there. Working in Bulletstorm, however… the goal is not the same.
Check out the new awesome Bulletstorm trailer ”Hey Man Nice Shot”!
http://www.gametrailers.com/video/hey-man-bulletstorm/707451