Archive - November, 2010

Shattered Dreams

Sometimes things are not what they seem. This cover, for example, is not a fake. It's also a great example of why not all ideas are great.

“I amaze myself. I have so many awesome ideas. I want to walk around the studio, telling people what to do.” Oh, so you, just like thousands of other gamers, want to be a game designer? Let me shatter your dreams right here, right now.

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FPS vs. FPS

fps_vs_fps

Special effects have the ability to bring amazing detail, subtle movement, and give life to an otherwise static environment. However, they can also make some people very angry.

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Cry me a river

Easy for him is Hard for you

It’s funny how difficulty levels in games make no sense.

We all know the basic setup, right? Easy, Normal, Hard. But think about it. It makes sense only for someone, for the lack of a better word, average. For him or her, Normal is, well, normal, Easy is easy and Hard is hard.

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Ed’s gimp

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I love working here, but I’m sorry, I just don’t always understand what’s happening at the office.

In the room I’m sitting in there are five people of which only two speak Polish. The rest of us really like these guys, Piotr and Szymon, because they’re always helping out when we don’t understand. Meaning: pretty much every day.

But there was this one day. A hot summer day with Polish birds flying in the Polish sky, singing in what I can only imagine being Polish bird language. This day Piotr and Szymon weren’t in and this strange Polish man steps into our room, saying …stuff.

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3… 2… 1… FIRE!

shells

Shooting a gun. An experience loved by some, hated by others. During development of Bulletstorm we went to a shooting range and tried out plenty of weaponry. And you know what? WORST. SPECIAL. EFFECTS. EVER.

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New Bulletstorm Site!

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If you’re curious about Bulletstorm, make sure to check out Bulletstorm’s new website on:

http://www.bulletstorm.com/

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Double Godray, oh my god!

Bacon

Final phase of the project means working until you fall asleep head down on your desk, then having someone from production come and give you a shot of caffeine to keep you going a bit longer. It is a crazy, chaotic and fun experience that leaves room for little else. Still, there’s always time to write about bacon in Bulletstorm.

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Landing in the Eastern Block

Nope, it's not Gotham City, it's Warsaw.

I’ve been living in Warsaw for over a year now, but I’ll never forget my first few weeks here. For a foreigner, this country can be about as welcoming as returning home to a fresh dog poo.

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BOOOOOOOOOM!

Just a car

SSSWWWOOOOOOOSSSHHHHH BOOOOOOOOOM!

Hi there! My name is Jose Teixeira, and I’m a special effects artist at People Can Fly. Usually the goal of a SFX artist is to make very realistic lifelike effects, that most people won’t even notice are there. Working in Bulletstorm, however… the goal is not the same.

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Bulletstorm Trailer – Hey Man Nice Shot

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Check out the new awesome Bulletstorm trailer ”Hey Man Nice Shot”!
http://www.gametrailers.com/video/hey-man-bulletstorm/707451

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